![]() And it is the ground which provides the greatest challenge: mud, dust and dynamic deformations will be the master of all, while the sounds of engines running at full throttle, souped up with a brand new engine, merge with the ambient noise of chainsaws.Īnd if this incisive generational breakthrough, with the use of the new graphics engine, is not enough to satisfy the most discerning palates, players will also find themselves with a career mode and enhanced customization, along with all official MXGP and MX2 2016 riders, the official tracks, including the MXoN, both in offline and online modes. From sun to heavy rain, every change will decisively influence the rider’s visibility and the highly-deformable ground, putting even the most expert player to the test. Hit the gas and get ready to tackle unpredictable, dynamic weather conditions in a competition which is unique in its genre. I hope they add some tracks, or new terrain for the editor.The new MXGP edition, based on the 2016 season, offers the player a dynamic, ever-more enjoyable gaming experience thanks to a series of innovative graphics and techniques introduced by the new Unreal®Engine 4 graphics engine which will take the game experience to a surprising new level. Overall I am really happy with the game, and should be playing it for awhile. There is one in the Netherlands that is similar. For example, if you take the inside line on the third turn at Matterly you almost clip the sign on the inside. On several tracks though the signage is placed to close to the exit of a turn. For example, at Matterly Basin they added braking bumps before several turns that mess up your rythym coming into a corner. ![]() I also like how rough they have made the tracks. Coincidence or programmed into the game, I have no idea, but it is making the experience better. I started taking notice of best lap times in the first moto, and noticed the AI gets faster in the second moto, closer to the lap times I am running. I am not super fast at the game, but there have been several motos where I have a comfortable lead and then on the final two laps I am being challenged. The Ai is better at spreading out and putting on a charge late in the moto. Download the exclusive MXGP3 - Credits Multiplier additional content Multiply your credits after every race and in every game mode to reach the highest step of the podium as quickly as possible USD6. So having mostly skipped the 2020 version of the game, I am really liking 2021. No game breaking slowdowns, no AI sitting still on the track, etc. 2021 is what 2020 should have been on release day. I was extremely disappointed with 2020, and played a few hours, at most. I really liked, and played a lot of, 2019. I just wish milestone would give us a bit more value for our dollar when it is essentially dlc each year.Ĩ/10 for me as far as fun/graphics/gameplay. They already model the new thor gear (AC222) new fox for tiga, etc etc, how hard can it be to apply different colors to these already rendered sets and allow players to feel like they are modern? Huge miss that has been an issue forever in these games.Īll that said, enjoying the gameplay and thankful that milestone gives us racing games, mx vs atv has been absolute garbage since reflex/alive. 4-5 year old copy and paste gear options are absolute bs. Why is this not the current model? The same goes for the gear. ![]() As a kawi rider on a new 250x I don't want to ride a 2020 kx250. My biggest gripe is why do they not update the bloody bikes. In air is way better in 2021 than mxgp3 though and the game is undeniably pretty. That game just feels right on the ground. I agree with everyone wanting mxgp3 ruts and grip in corners. The wobble landing a but sideways could be toned down a touch maybe, but it makes the learning curve exciting. Hardest part is bringing them back in first person view (my preferred camera). You can do some nasty scrubs in this game, as well as pretty decent whips. It's an intuitive movement with the thumb sticks that make sense. ![]() The constant complaints of "pushing a button" to scrub are really dumb in my opinion. ![]() Physics wise it feels looser and more playful than other games and the in air physics are getting better. The tracks in the game are awesome, I just wish there were more! The track selection would be absolute trash in terms of numbers if they didn't give us some legacy tracks but that's mostly covids fault. ![]()
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